Only four stars because I was really hoping the ending would be the guy giving link a little smooch on the cheek.
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Only four stars because I was really hoping the ending would be the guy giving link a little smooch on the cheek.
I need more of this. I'll PAY for more of this.
That was sufficiently horrifying. Thank you for this content.
This is probably the greatest collaboration to ever be uploaded to Newgrounds.com!
Take it from me! I'm New Ground!
NO WAY!!! IT'S THE NEW GROUND ITSELF OMGGG!!!
This game does have a lot of potential, and the sprite work and artwork is very well done! I think once it's more fleshed out and polished, It'll be wonderful! The idea of a beyblade-style fighting game with different stats, a story, and unlockables has a ton of appeal
Unfortunately I do have to echo the common criticism though, the controls are very unclear. Pressing enter to review the controls is a good idea, but showing the buttons used without listing their use or how to use them makes it wildly unhelpful. I was only able to win via dumb luck, as there's really no input telling you if your button presses are doing anything at all. Perhaps additional animations would help with this?
I look forward to a more complete product in the future!
That was really helpful and insightful! Thanks for the feedback. I'll be working on at least a help guide and eventually a tutorial for the story. And you gave me ideas about the feedback animations, thanks!
You've got a base for a game here, but not much else yet. I'm keeping in mind that this is a prototype, and you're already aware there's a lot to be done. The design of the level itself is actually quite nice, and I'd say it's the best part of what you've got done so far. The menu options and the instruction text need to be drastically downscaled to a smaller size, as does the actual HUD when in game. If you have HUD elements overlapping, that's a sure sign that they need to be rethought. The guns look nice enough, and I won't speak much on the combat as it's obviously very in progress.
The major thing about this prototype that is a big no for me is the mouse look. I can't tell if it's the sensitivity or the speed, but it feels very off. Almost as if every movement you make with the mouse is getting dumbed down and slowed. Definitely something to think about.
I look forward to seeing improvements! :)
Love the vibe of this, you capture the feel of the game pretty damn well brother.
Thank you, thank you! I am really grateful for your kind message. Brother!
You did every piece justice, and I'm excited to hear more of this! Glad I could be a part of it!
Do Not.
Hey dude, for being new to it, it's really good. I think a little shading would do it well, but it's super solid
Thank you. I appreciate it.
LET ME TELL YA, THIS [art] HAS WHAT IT TAKES TO MAKE THE [amount=LARGE] KROMER. I HAVE THE DEAL OF A [human life expectancy] FOR YOU! I SELL THIS AT THE TRASH HEAP FOR SOME <$$$> AND YOU GET ALL THE [exposure] YOU CAN HANDLE!
I'LL BE WAITING FOR YOU AT [hyperlink blocked]
Hey there! I'm Christian! I'm a story writer and editor, and I've been here on Newgrounds since 2006! I also watch security cameras and walk around if that's more your cup of tea.
Age 29, Male
Editor
Ohio, USA
Joined on 5/18/14